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CMake is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK.

Welcome to the Development home for Haiku! Here is a general overview of the information available for developers who would like to contribute to the Haiku Project. To find out more about the developer community, check out the IRC and mailing list links in the box to the right. Learning to Code in C. C was developed by Bjarne Stroustrup starting in 1979 at Bell Labs in Murray Hill, New Jersey, as an enhancement to the C language and originally named C with Classes but later it was renamed C in 1983. /maschine-software-download.html. C is a superset of C, and that virtually any legal C program is a legal C program.

CMake is part of Kitware’s collection of commercially supported open-source platforms for software development.

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“…CMake, CTest, and CDash have proven to be invaluable tools for us to build multiplatform code, track changes, run tests, and improve code quality by performing code coverage and memory leak analysis.”

Inria

“I am thankful for CMake’s shadow builds feature. For a project like SOFA, which has many optional features and possible option combinations, being able to quickly test a modification on several typical setups on my machine before pushing a significant change to the repository is a very valuable security. This is especially true for a complex project like ours.”

The HDF Group

“CMake, CTest, and CDash were the tools that we desperately needed. With the help of our user community, we added the CMake build system for all HDF products. We rely on CMake for HDF software being successfully built and tested on platforms that range from supercomputers to Windows desktops and tablets.”

ReactOS

“…in early 2010 a decision was made to look for a third party solution instead of continuing to expend time and effort maintaining RBuild. CMake was an early favorite and while the transition was not without its bumps, it has allowed the project to not only increase the number of compilers that could be used to build ReactOS, it also set the stage for significantly decreasing build times, making development faster and easier.”

KDE

“Our working relationship aside, CMake has greatly improved the process of building KDE. Projects using CMake take less time to get started, since there is less time spent fighting with the build system. One KDE developer says, “CMake doesn’t make you want to shoot yourself with a nailgun when building your project anymore.”

Second Life

“A great technology choice that our community helped us make was moving to CMake, a cross-platform build tool, which makes it much simpler to maintain makefiles for many different platforms.”

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CMake 3.19.2 available for download

CMake 3.19.2 is now available for download …

CMake 3.19.1 available for download

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CMake 3.19.1 is now available for download …

CMake 3.19.0 available for download

CMake 3.19.0 is now available for download …

  • C++ Basics
  • C++ Object Oriented
  • C++ Advanced
  • C++ Useful Resources
  • Selected Reading
C%2b%2b

C++ is a statically typed, compiled, general-purpose, case-sensitive, free-form programming language that supports procedural, object-oriented, and generic programming.

C++ is regarded as a middle-level language, as it comprises a combination of both high-level and low-level language features.

C++ was developed by Bjarne Stroustrup starting in 1979 at Bell Labs in Murray Hill, New Jersey, as an enhancement to the C language and originally named C with Classes but later it was renamed C++ in 1983.

C++ is a superset of C, and that virtually any legal C program is a legal C++ program.

Note − A programming language is said to use static typing when type checking is performed during compile-time as opposed to run-time.

Object-Oriented Programming

C++ fully supports object-oriented programming, including the four pillars of object-oriented development −

  • Encapsulation
  • Data hiding
  • Inheritance
  • Polymorphism

Standard Libraries

Standard C++ consists of three important parts −

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  • The core language giving all the building blocks including variables, data types and literals, etc.

  • The C++ Standard Library giving a rich set of functions manipulating files, strings, etc.

  • The Standard Template Library (STL) giving a rich set of methods manipulating data structures, etc.

The ANSI Standard

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The ANSI standard is an attempt to ensure that C++ is portable; that code you write for Microsoft's compiler will compile without errors, using a compiler on a Mac, UNIX, a Windows box, or an Alpha.

The ANSI standard has been stable for a while, and all the major C++ compiler manufacturers support the ANSI standard.

Learning C++

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The most important thing while learning C++ is to focus on concepts.

The purpose of learning a programming language is to become a better programmer; that is, to become more effective at designing and implementing new systems and at maintaining old ones.

C++ supports a variety of programming styles. You can write in the style of Fortran, C, Smalltalk, etc., in any language. Each style can achieve its aims effectively while maintaining runtime and space efficiency.

Use of C++

C++ is used by hundreds of thousands of programmers in essentially every application domain.

C++ is being highly used to write device drivers and other software that rely on direct manipulation of hardware under realtime constraints.

C++ is widely used for teaching and research because it is clean enough for successful teaching of basic concepts.

Anyone who has used either an Apple Macintosh or a PC running Windows has indirectly used C++ because the primary user interfaces of these systems are written in C++.